‘A Game That is Not a Game’: The Sublime Limit of Human Intelligence and AI Through Go–Kwasu Tembo
This article will attempt to theorize some of the subtle aspects of the technological sublime and in so doing speculate as to some of its future consequences. Using the 2016 five-match Go tournament which pitted AlphaGo software (an AI developed by Google/Deepmind) against Lee Sedol, an 18-time world champion Go master, my central line of argument is the idea that moves made by AlphaGo that initially appeared to be counterintuitive or even erroneous from a human perspective, might in fact reveal 'in(super)human' intelligence.